Dead Space Catalyst.mobi [NEW]
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Dead Space: CatalystAuthorBrian Evenson (B. K. Evenson)PublisherTor BooksDate ReleasedOctober 2012Length367 pagesAvailabilityPaperbackUS Price$14.99Can Price$12.99UK Price£7.99Amazon -Space-Catalyst-Brian-Evenson/dp/0765325047/ref=sr_1_28?ie=UTF8&qid=1346469271&sr=8-28&keywords=dead+spaceDead Space: Catalyst is a sequel to B. K. Evenson's Dead Space: Martyr. Released on October 2, 2012, in North America and the UK, it is the second novel set in the Dead Space universe.
Istvan notices that his fellow prisoners on Aspera begin to experience headaches and fear for unknown reasons. They were beginning to go insane from the Red Marker's signals. The other prisoners begin to feel these effects as well, becoming erratic in their ways and slowly going insane. Istvan's hallucinations and visions begin to change as the Marker evolves, seeing hallucinations of people he once knew, seeing his mother and the dead politician. Later that day, one of the other prisoners, Brian Conn loses his sanity and goes completely psychotic, grabbing his fork at lunch and starts to stab himself repeatedly, until he eventually rips out his throat and bleeds out. Moments later, the prison alarms sounds and the rest of the prisoners return to their cells. The guards come in, take Conn's bloody body and leave the cell block in a matter of minutes. When the body is carried out, Henry orders the body of Conn to be placed in one of the refrigerators as temporary cryo storage.
Dr. Enoch Briden, a devoted Unitologist and leader of the Red Marker science team, introduces Istvan to the unholy and strange Red Marker in the inner chamber, where both men are entranced by its unearthly glow. Briden insists that they start conducting tests on Istvan, but Istvan blocks everything out and continues to approach the Marker, adoring it and admiring it. The Red Marker starts to envelop him, the energy vibrating Istvan to his core. His mind fills with what feels like liquid fire. He starts to hallucinate the huge apparition of the dead convict Conn. He hears incessant screaming all around him before he eventually collapses in front of the Marker.
Jensi and the crew of the Eibon all shock out towards the distant stars. After their two weeks of travel, the captain tries to hail the military blockade to land on Aspera. A warning is issued over the distress channels, stating the Aspera sector has been quarantined and all ships must not enter. Jensi spots a SCAF gunship laying down orbital mines around Aspera. The captain and the pilots spark into action, taking evasive action to dodge the mines. Jensi manages to run towards the crew deck before the first mine detonates into the Eibon. He quickly opens a locker and starts to put on a Standard Astronaut RIG before the hull breaches, sucking the crew out into space and damaging the artificial gravity. Using his zero-grav boots, he walks along the underside of the ship and along the walls until he reaches the last remaining life pods. He climbs in, starts the ignition and flies away from the damaged Eibon towards Aspera.
Another pulse comes from the Red Marker, this time much stronger and more intense than ever. Everyone near and on Aspera reel and collapse, their heads suffering intense and acute pain. In the interrogation room-turned-morgue, one of the bodies begin to morph itself, bones snapping and skin stretching, reattaching themselves and reconfiguring. The body soon turns into an Infector and starts infecting the corpses by jabbing its tendril into the heads of the corpses and injecting a fluid into their brains. Soon, each corpse comes to life in the morgue and the talons start to emerge from their palms. Henry notices on the security cams that a pale green moss starts to spread slowly, but steadily and he also starts to hear the cracking of wood in the huge pit on the floor. Then, shockingly, he starts to hear a damp, sticky sound emanating from the pit. Shortly afterward, Henry starts to hear screaming. Infectors start to fly up from the pit and infect more living bodies to be converted into Slashers and other forms of Necromorphs. Each prisoner is soon infected to become horrific monstrosities in the penal colony. Henry opens the door for the riot team to fight the monsters, but they are eventually overwhelmed. Henry views from his observation booth the whole process of dead corpses, infecting dead corpses, creating undead corpses killing to make more corpses. Henry locks himself in the booth to protect himself from the monsters in the penal colony.
Jensi gets up and finds the primary interrogation room. He finds a laser saw in the room and also finds a scared prisoner hiding in a cabinet. He introduces himself as James Waldron, a political prisoner and a friend of Istvan Sato. Jensi agrees to take Waldron with him as they make their way to the control room in the prison colony. However, Waldron starts to lose his sanity and hallucinates Jensi as his father. Now under the influence of the Red Marker, he randomly starts to beat Jensi to death with a dead guard's helmet. Jensi fumbles with his flare pistol and shoots Waldron in the stomach and the hip. He eventually burns to death and bleeds out. Jensi lays his body to rest and starts to leave, but an Infector arrives to infect Waldron's corpse. Jensi kills the Infector and dismembers the Slasher, cutting off its arms and legs. He eventually reaches the control room, where Jensi knocks on the window to find the mysterious voice. He is surprised to find his childhood friend Henry is the voice, but out of shock, Henry faints at the sight of Jensi beyond the door. When Henry comes to, Jensi enters the control room and learns that Istvan may be alive and is at the research station a few miles away from the prison colony. Henry and Jensi grab an ATV and traverse the surface of Aspera towards the research station. They both receive a pre-recorded warning message to turn around or be destroyed. They continue towards the station until the ATV is struck by a mine and both of them go flying in the air, the explosion rocking them to their cores. Jensi gets up, his visor cracked and blood splattered, but still alive. Henry is unconscious, and neither of them has enough air to reach the research facility.
Jensi grabs Henry and they both run for the facility, both of them running out of oxygen. They run, trying to conserve their energy and their oxygen until they reach the base. Jensi finds an open airlock and runs for it, but his oxygen is finally depleted, becoming lightheaded and hallucinating his dead mother, encouraging his death. Almost dead, Jensi tries to close the airlock to allow air to flow. The airlock refuses to close and Jensi passes out with Henry on the floor. His mind slowly begins to bleed away towards death, until he awakes, oxygen now flowing through his RIG. Henry had managed to close the airlock and they now are both stuck in the airlock, banging on the door and hoping someone will hear and open it for them.
The group enters another room and Jensi gets to work on hacking a locked door. The lights suddenly go out and a tall, thin, yet large Necromorph falls from the ventilation shafts and grabs Henry and throws him around in the air before throwing him against the wall, snapping his neck. Jensi shoots the head off the huge Necromorph and is reduced to a harmless arm trying to find them. Dexter starts to hack the door and it eventually opens. Overwhelmed with Henry's death, Jensi leaves his body unaltered and sadly continues towards the Red Marker. They both enter the laboratory before the Marker chamber with guns aimed towards the few remaining scientists loyal to Briden. Dexter unlocks the door and they both enter the large chamber and find Istvan standing before the large Marker. Jensi rejoices at the sight of him and tried to snap Istvan out of his hypnotizing trance. Dexter gives up negotiating and aims to kill Istvan. Jensi tackles Dexter and they both fight for the plasma rifle, but Jensi manages to knock her out and take her gun. Jensi hits Istvan across the face again and again to try to snap him out of his trance. But before Jensi could hit him again, Istvan punches Jensi over and over again until he knocks him unconscious. Briden congratulates Istvan and praises him in the name of the Marker. Self-aware and free from the chains of the Red Marker, Istvan tackles Briden and snaps his neck, instantly killing him. Jensi comes to and Istvan becomes relieved to have his brother back to life. He starts to envision himself being the communicator to the Marker, being able to control its power and create a world for himself and Jensi. He rambles on, until Jensi decides he knows what he needs to do. He asks Istvan to grab his gun for him from the ground and he sadly tells his brother to close his eyes for a surprise. Istvan closes his eyes and Jensi shoots the rifle into Istvan's chest. Istvan collapses on top of Jensi, falling to the ground until the last drops of life leave the dead body of Istvan Sato. Jensi walks away from his dead brother and leans against the door frame leaving the chamber. He finds a huge horde of Necromorphs blocking the exit, surrounding the dead space that surrounds the Red Marker, keeping him safe. Slowly dying from internal bleeding, Jensi Sato falls to the ground, tries to aim at them only to find out that the barrel of the rifle was in his mouth. After some desperate tries to aim at the Necromorphs again obtaining the same result, he closes his eyes, and pulls the trigger, erasing any evidence of the Red Marker in his mind.
Dead Space: Liberation is a 2013 science fiction horror graphic novel written by Ian Edginton and illustrated by Christopher Shy, published by Titan Books. It forms part of the Dead Space survival horror media franchise developed by Visceral Games and published by Electronic Arts. Liberation is a prequel to Dead Space 3 (2013) detailing the experiences of EarthGove soldier John Carver following an outbreak of deadly monsters called Necromorphs, joining with Ellie Langford and Robert Norton on a search for the Necromorphs' origins. 2b1af7f3a8